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AI Insights · Timothy · July 2021

Top 5 Slime Games in South America: Q2 2021 Performance

Discover the performance trends of the top 5 slime games in South America for Q2 2021, including weekly downloads, revenue, and active users.

Top 5 Slime Games in South America: Q2 2021 Performance

Explore the performance trends of the top 5 slime games on a unified platform in South America during the second quarter of 2021. Data provided by Sensor Tower reveals insights into weekly downloads, revenue, and active users for each app.

Super Slime Simulator: DIY Art by Dramaton saw a notable increase in weekly revenue, peaking at around $583 in early April and maintaining a steady range around $500 towards the end of June. Weekly downloads fluctuated, reaching a high of approximately 143K in late May, while weekly active users peaked at 618K during the same period.

Slime Simulator Time: 3D ASMR from Questzy demonstrated relatively stable weekly download numbers, ranging from 55K to 94K. The app's weekly revenue spiked in early May to $86 but generally remained low. Active users saw a gradual decline from 262K at the start of the quarter to about 218K by the end of June.

Makeup Slime Game! Relaxation by The Fat Unicorn experienced consistent weekly downloads, ranging from 10K to 16K. The app's weekly active users remained stable, hovering around 25K throughout the quarter.

Slime ASMR Simulator DIY Slime from Jamcoco had moderate weekly downloads, peaking at 15K in mid-June. Active users saw a peak of 20K during the same period, demonstrating a steady user base.

Goo: ASMR Slime Simulator by EXOMIND showed varied download numbers, with a peak of 32K in early May. Revenue reached a high of $518 at the end of March, and active users peaked at 109K in early April, showing a decline towards the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021